Remember that is not possible to go back to a closed map, and badges can always be made in the interim while waiting on other members. That said, flags should only pulled, when all of the active members of a fellowship have placed a badge (and a reasonable effort has been made to reach those who are absent), and the group has agreed to move on to the next stage. Strategies and approaches, goals even, will vary depending on the size of the group, the resources each city can bring to the group activity, and the will of the players in it. It is possible to navigate the map with about 8 active players, as the Adventure is designed to be accessible even to small fellowships. No one person has to make all the badges in their own city, but rather the group as a whole does make badges, and works out the best strategy overall, to navigate all three maps (if possible) in order to gain the rewards each one offers. This event is played not just in an individual player's city, but also with their fellowship. If by some chance there are no active members who have been promoted in your fellowship, the best strategy is to contact Support for assistance. Flags can only pulled by a member of the fellowship who has been promoted, to Ambassador, Mage, or the Archmage. In order for a player to receive final rewards, they must have placed a badge on any map, and must still be in the Fellowship when the awards are handed out by the system, after the end of the event. This is true for each map in the Adventure. In order for a player to gain a reward for the map, they must have placed a badge somewhere on the map, and the flag for the map must be claimed. To participate in the Adventure, a player must be in a fellowship prior to the start of the Adventure, and ought to remain in that fellowship for the duration. At least one path, or combination of paths must be completed to reach the flag. There are 3 maps in total, followed by a whirlpool, called the Pit. These may vary from one Adventure to the next, sometimes by a little and sometimes by a lot. Badges are made in our cities, by performing typical game activities, but each one has specific guidelines. Each waypoint requires a preset amount of 3 types of badges. There is a starting point, and then 3 paths. Each map begins at the bottom, and each fellowship must work its way upwards, towards a flag at the top. Once the event window is accessed, each player lands on a map. In each city, there is an event interface, to the right of the avatar on browser format, and beyond the Fellowship shield in mobile platform. It is played, in our cities, and with our fellowships. The Fellowship Adventures are a multi player event that occur periodically in the Elvenar calendar cycle. This is intended to be a definitive guide to the Fellowship Adventures.
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