This will also require the heavy oil residue alternate recipe to run.įirst place down a nine by 12 grid. The blend turbo fuel is probably the most productive turbofuel layout for the least amount of resources of the previous designs, this is because it requires only 60 sulphur along with the 120 crude oil to run. This build will produce a total of 128 Heavy Turbo Fuel per minute, the equivalent of 4266mw being produced by 28.44 fuel generators. Note that you will need to use a mk3 belt for these manifolds. The output should be merged together and sent to the heavy turbo fuel refineries. To the right of the grid we will place six assemblers, these will be producing compacted coal from the 128 coal and sulphur provided. One of these assemblers will need to be set to 12% clockspeed. One of these refineries (Heavy turbo fuel) Should be clocked at 26.7% clockspeed. These three refineries will produce heavy turbo fuel once fed with compacted coal. The outputting pipes of these four refineries will then be sent up to the top of the grid where we will place, and feed fiver more refineries with the heavy oil residue. These refineries will be set to the heavy oil residue alternate recipe. At the bottom of the grid you will need to place four refineries and split the crude oil between them. We will start by placing an 11 by ten grid. The produced polymer resin will be sunk in an awesome sink, and the heavy oil residue will be turned into the Heavy turbo fuel with compacted coal. Once done, you'll be producing 66.67 Turbo Fuel which is the equivalent of 14.81 fuel generators producing a total of 2221mw of power.įor this build we will be using the heavy oil residue alternate recipe. These should then be merged and sent on to be packaged, used as fuel or set to storage. The compacted coal and fuel will both be run to the top of the grid where they shall feed four refineries, these should be set to turbo fuel with one refinery running at 55.6% clockspeed. The resin should be run across a merging line and then fed into an awesome sink to ensure the refineries do not fill up with polymer resin and stop the production of fuel.Īt this point you will want to place three assemblers in the bottom left had corner, these will produce compacted coal, and run at a combined clockspeed of 221.33% (one will need to be underclocked by 21.33%) These two refineries will be set to the fuel recipe turning crude oil into fuel and polymer resin. Place two refineries at the base of the grid and feed these with the crude oil. To start, we will place the basic fuel layout and we will do this on a seven by ten grid. The first layout, will be the simplest to produce and not require any extra alternate recipes. Should you wish to refer to them, you can find them here. Only once you've unlocked the initial turbo fuel recipe will you be able to find the alternate recipes in hard drives.Ī lot of these recipes, will make use of fuel layouts which we covered in our last guide. You will also need harddrives available to research these recipes. In order to unlock turbo fuel you will need to research the sulphur tree in the MAM. These layouts are dedicated to the production of Turbo fuel only, therefore any excess resources will be sunk - these can be used to produce other resources if needed. This equates to 120 crude oil feeding the following setups. The following layouts are all based on a single extractor on a normal crude oil node. Should you wish to check out the layouts in game, you can find the save available on the channel's Patreon page. The Most Efficient Turbo Fuel Layouts in Satisfactory These layouts are all correct as of Update 6. This guide will breakdown a layout for each Turbo fuel recipe available, including alternate recipes from a single normal crude oil node. This guide will breakdown a layout for each Turbo fuel recipe, and show you how to maximize your gains from a single normal crude oil node. All Efficient Satisfactory Turbo Fuel Layouts
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